Browse Source

added dmb-150

prozessorkern 6 years ago
parent
commit
537138ec12

+ 4 - 4
Fixtures/Eurolite-PAR-36-QCL-QCL-LED-black-Audience-Blinder.qxf

@@ -166,11 +166,11 @@
  </Mode>
  <Mode Name="19-Channel">
   <Physical>
-   <Bulb Type="" Lumens="0" ColourTemperature="0"/>
-   <Dimensions Weight="0" Width="0" Height="0" Depth="0"/>
-   <Lens Name="Other" DegreesMin="0" DegreesMax="0"/>
+   <Bulb Type="LED" Lumens="0" ColourTemperature="0"/>
+   <Dimensions Weight="11" Width="445" Height="565" Depth="190"/>
+   <Lens Name="Other" DegreesMin="19" DegreesMax="19"/>
    <Focus Type="Fixed" PanMax="0" TiltMax="0"/>
-   <Technical PowerConsumption="0" DmxConnector="5-pin"/>
+   <Technical PowerConsumption="220" DmxConnector="3-pin"/>
   </Physical>
   <Channel Number="0">Effect 19ch</Channel>
   <Channel Number="1">Dimmer</Channel>

+ 335 - 0
Fixtures/Futurelight-DMB-150-LED-Moving-Head.qxf

@@ -0,0 +1,335 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE FixtureDefinition>
+<FixtureDefinition xmlns="http://www.qlcplus.org/FixtureDefinition">
+ <Creator>
+  <Name>Q Light Controller Plus</Name>
+  <Version>4.11.2</Version>
+  <Author>Stefan Strobel</Author>
+ </Creator>
+ <Manufacturer>Futurelight</Manufacturer>
+ <Model>DMB-150 LED Moving Head</Model>
+ <Type>Moving Head</Type>
+ <Channel Name="Pan">
+  <Group Byte="0">Pan</Group>
+ </Channel>
+ <Channel Name="Pan fine">
+  <Group Byte="1">Pan</Group>
+ </Channel>
+ <Channel Name="Tilt">
+  <Group Byte="0">Tilt</Group>
+ </Channel>
+ <Channel Name="Tilt fine">
+  <Group Byte="1">Tilt</Group>
+ </Channel>
+ <Channel Name="Pan/Tilt speed">
+  <Group Byte="0">Speed</Group>
+  <Capability Min="0" Max="255">decreasing speed</Capability>
+ </Channel>
+ <Channel Name="Function Pan/Tilt">
+  <Group Byte="0">Effect</Group>
+  <Capability Min="0" Max="15">Normal</Capability>
+  <Capability Min="16" Max="31">Blackout on Pan/Tilt Movement</Capability>
+  <Capability Min="32" Max="255">No function</Capability>
+ </Channel>
+ <Channel Name="Function Shutter/Strobe">
+  <Group Byte="0">Shutter</Group>
+  <Capability Min="0" Max="15">Normal function</Capability>
+  <Capability Min="16" Max="31">opening pulse</Capability>
+  <Capability Min="32" Max="47">closing pulse</Capability>
+  <Capability Min="48" Max="63">random Strobe</Capability>
+  <Capability Min="64" Max="255">No Function</Capability>
+ </Channel>
+ <Channel Name="Shutter/Strobe">
+  <Group Byte="0">Shutter</Group>
+  <Capability Min="0" Max="31">Closed</Capability>
+  <Capability Min="32" Max="223">increasing speed</Capability>
+  <Capability Min="224" Max="255">Open</Capability>
+ </Channel>
+ <Channel Name="Shutter/Strobe basic">
+  <Group Byte="0">Shutter</Group>
+  <Capability Min="0" Max="31">Closed</Capability>
+  <Capability Min="32" Max="63">Open</Capability>
+  <Capability Min="64" Max="95">Strobe Increasing</Capability>
+  <Capability Min="96" Max="127">Open</Capability>
+  <Capability Min="128" Max="159">Pulse Effect</Capability>
+  <Capability Min="160" Max="191">Open</Capability>
+  <Capability Min="192" Max="223">Random Strobe Increasing</Capability>
+  <Capability Min="224" Max="255">Open</Capability>
+ </Channel>
+ <Channel Name="Dimmer">
+  <Group Byte="0">Intensity</Group>
+ </Channel>
+ <Channel Name="Function Color">
+  <Group Byte="0">Colour</Group>
+  <Capability Min="0" Max="15">Normal operation</Capability>
+  <Capability Min="16" Max="31">Blackout on Color change</Capability>
+  <Capability Min="32" Max="47">Rainbow forward</Capability>
+  <Capability Min="48" Max="63">Rainbow backward</Capability>
+  <Capability Min="64" Max="79">Color Change on Each position</Capability>
+  <Capability Min="80" Max="111">Fast color jump</Capability>
+  <Capability Min="112" Max="255">No Function</Capability>
+ </Channel>
+ <Channel Name="Color Wheel">
+  <Group Byte="0">Colour</Group>
+  <Capability Min="0" Max="28">Open</Capability>
+  <Capability Min="29" Max="57">Position 1</Capability>
+  <Capability Min="58" Max="86">Position 2</Capability>
+  <Capability Min="87" Max="115">Position 3</Capability>
+  <Capability Min="116" Max="144">Position 4</Capability>
+  <Capability Min="145" Max="173">Position 5</Capability>
+  <Capability Min="174" Max="202">Position 6</Capability>
+  <Capability Min="203" Max="231">Position 7</Capability>
+  <Capability Min="232" Max="255">Position 8</Capability>
+ </Channel>
+ <Channel Name="Color Wheel Rainbow">
+  <Group Byte="0">Effect</Group>
+  <Capability Min="0" Max="255">Increasing speed</Capability>
+ </Channel>
+ <Channel Name="Color Wheel every position">
+  <Group Byte="0">Colour</Group>
+  <Capability Min="0" Max="255">0-360°</Capability>
+ </Channel>
+ <Channel Name="Color Wheel bounce">
+  <Group Byte="0">Colour</Group>
+  <Capability Min="0" Max="13">Open</Capability>
+  <Capability Min="14" Max="27">Position 1</Capability>
+  <Capability Min="28" Max="41">Position 2</Capability>
+  <Capability Min="42" Max="55">Position 3</Capability>
+  <Capability Min="56" Max="69">Position 4</Capability>
+  <Capability Min="70" Max="83">Position 5</Capability>
+  <Capability Min="84" Max="97">Position 6</Capability>
+  <Capability Min="98" Max="111">Position 7</Capability>
+  <Capability Min="112" Max="125">Position 8</Capability>
+  <Capability Min="126" Max="139">Position 9</Capability>
+  <Capability Min="140" Max="153">Position 10</Capability>
+  <Capability Min="154" Max="167">Position 11</Capability>
+  <Capability Min="168" Max="181">Position 12</Capability>
+  <Capability Min="182" Max="195">Position 13</Capability>
+  <Capability Min="196" Max="209">Position 14</Capability>
+  <Capability Min="210" Max="223">Position 15</Capability>
+  <Capability Min="224" Max="237">Position 16</Capability>
+  <Capability Min="238" Max="255">Position 17</Capability>
+ </Channel>
+ <Channel Name="Color Wheel Basic">
+  <Group Byte="0">Colour</Group>
+  <Capability Min="0" Max="5">Open</Capability>
+  <Capability Min="6" Max="11">Position 1 normal</Capability>
+  <Capability Min="12" Max="17">Position 2 normal</Capability>
+  <Capability Min="18" Max="23">Position 3 normal</Capability>
+  <Capability Min="24" Max="29">Position 4 normal</Capability>
+  <Capability Min="30" Max="35">Position 5 normal</Capability>
+  <Capability Min="36" Max="41">Position 6 normal</Capability>
+  <Capability Min="42" Max="47">Position 7 normal</Capability>
+  <Capability Min="48" Max="53">Position 8 normal</Capability>
+  <Capability Min="54" Max="59">Open</Capability>
+  <Capability Min="60" Max="65">Position 1 blackout</Capability>
+  <Capability Min="66" Max="71">Position 2 blackout</Capability>
+  <Capability Min="72" Max="77">Position 3 blackout</Capability>
+  <Capability Min="78" Max="83">Position 4 blackout</Capability>
+  <Capability Min="84" Max="89">Position 5 blackout</Capability>
+  <Capability Min="90" Max="95">Position 6 blackout</Capability>
+  <Capability Min="96" Max="101">Position 7 blackout</Capability>
+  <Capability Min="102" Max="107">Position 8 blackout</Capability>
+  <Capability Min="108" Max="119">Open</Capability>
+  <Capability Min="120" Max="132">Position 1 bounce</Capability>
+  <Capability Min="133" Max="145">Position 2 bounce</Capability>
+  <Capability Min="146" Max="158">Position 3 bounce</Capability>
+  <Capability Min="159" Max="171">Position 4 bounce</Capability>
+  <Capability Min="172" Max="184">Position 5 bounce</Capability>
+  <Capability Min="185" Max="197">Position 6 bounce</Capability>
+  <Capability Min="198" Max="210">Position 7 bounce</Capability>
+  <Capability Min="211" Max="223">Position 8 bounce</Capability>
+  <Capability Min="224" Max="239">Rainbow forward increasing</Capability>
+  <Capability Min="240" Max="255">Rainbow backward increasing</Capability>
+ </Channel>
+ <Channel Name="Gobo Shake Function">
+  <Group Byte="0">Gobo</Group>
+  <Capability Min="0" Max="15">Normal gobo-change</Capability>
+  <Capability Min="16" Max="31">Blackout at gobo-change</Capability>
+  <Capability Min="32" Max="47">Rotating gobo-wheel forwards</Capability>
+  <Capability Min="48" Max="63">Rotating gobo-wheel backwards</Capability>
+  <Capability Min="64" Max="79">Gobo-change at every position</Capability>
+  <Capability Min="80" Max="95">Gobo-shake</Capability>
+  <Capability Min="96" Max="255">No function</Capability>
+ </Channel>
+ <Channel Name="Gobo Wheel">
+  <Group Byte="0">Gobo</Group>
+  <Capability Min="0" Max="21">Open</Capability>
+  <Capability Min="22" Max="43">Position 1</Capability>
+  <Capability Min="44" Max="65">Position 2</Capability>
+  <Capability Min="66" Max="87">Position 3</Capability>
+  <Capability Min="88" Max="109">Position 4</Capability>
+  <Capability Min="110" Max="131">Position 5</Capability>
+  <Capability Min="132" Max="153">Position 6</Capability>
+  <Capability Min="154" Max="175">Position 7</Capability>
+  <Capability Min="176" Max="197">Position 8</Capability>
+  <Capability Min="198" Max="219">Position 9</Capability>
+  <Capability Min="220" Max="241">Position 10</Capability>
+  <Capability Min="242" Max="255">Position 11</Capability>
+ </Channel>
+ <Channel Name="Gobo Wheel Speed">
+  <Group Byte="0">Gobo</Group>
+  <Capability Min="0" Max="255">Increasing speed</Capability>
+ </Channel>
+ <Channel Name="Gobo Wheel Position">
+  <Group Byte="0">Gobo</Group>
+  <Capability Min="0" Max="255">Position 0-360°</Capability>
+ </Channel>
+ <Channel Name="Gobo Wheel Basic">
+  <Group Byte="0">Gobo</Group>
+  <Capability Min="0" Max="10">Open</Capability>
+  <Capability Min="11" Max="14">Position 1</Capability>
+  <Capability Min="15" Max="18">Position 2</Capability>
+  <Capability Min="19" Max="22">Position 3</Capability>
+  <Capability Min="23" Max="26">Position 4</Capability>
+  <Capability Min="27" Max="30">Position 5</Capability>
+  <Capability Min="31" Max="34">Position 6</Capability>
+  <Capability Min="35" Max="38">Position 7</Capability>
+  <Capability Min="39" Max="42">Position 8</Capability>
+  <Capability Min="43" Max="46">Position 9</Capability>
+  <Capability Min="47" Max="50">Position 10</Capability>
+  <Capability Min="51" Max="54">Position 11</Capability>
+  <Capability Min="55" Max="58">Open</Capability>
+  <Capability Min="59" Max="62">Position 1 blackout</Capability>
+  <Capability Min="63" Max="66">Position 2 blackout</Capability>
+  <Capability Min="67" Max="70">Position 3 blackout</Capability>
+  <Capability Min="71" Max="74">Position 4 blackout</Capability>
+  <Capability Min="75" Max="78">Position 5 blackout</Capability>
+  <Capability Min="79" Max="82">Position 6 blackout</Capability>
+  <Capability Min="83" Max="86">Position 7 blackout</Capability>
+  <Capability Min="87" Max="90">Position 8 blackout</Capability>
+  <Capability Min="91" Max="94">Position 9 blackout</Capability>
+  <Capability Min="95" Max="98">Position 10 blackout</Capability>
+  <Capability Min="99" Max="102">Position 11 blackout</Capability>
+  <Capability Min="103" Max="113">Position 1 shake</Capability>
+  <Capability Min="114" Max="124">Position 2 shake</Capability>
+  <Capability Min="125" Max="135">Position 3 shake</Capability>
+  <Capability Min="136" Max="146">Position 4 shake</Capability>
+  <Capability Min="147" Max="157">Position 5 shake</Capability>
+  <Capability Min="158" Max="168">Position 6 shake</Capability>
+  <Capability Min="169" Max="179">Position 7 shake</Capability>
+  <Capability Min="180" Max="190">Position 8 shake</Capability>
+  <Capability Min="191" Max="201">Position 9 shake</Capability>
+  <Capability Min="202" Max="212">Position 10 shake</Capability>
+  <Capability Min="213" Max="223">Position 11 shake</Capability>
+  <Capability Min="224" Max="224">stop</Capability>
+  <Capability Min="225" Max="239">rotation forward increasing</Capability>
+  <Capability Min="240" Max="240">stop</Capability>
+  <Capability Min="241" Max="255">rotation backward increasing</Capability>
+ </Channel>
+ <Channel Name="Prism">
+  <Group Byte="0">Beam</Group>
+  <Capability Min="0" Max="63">Open</Capability>
+  <Capability Min="64" Max="127">3 facet prism</Capability>
+  <Capability Min="128" Max="191">8 facet prism</Capability>
+  <Capability Min="192" Max="255">Beam shaper</Capability>
+ </Channel>
+ <Channel Name="Prism rotation">
+  <Group Byte="0">Effect</Group>
+  <Capability Min="0" Max="127">forward increasing</Capability>
+  <Capability Min="128" Max="255">backward increasing</Capability>
+ </Channel>
+ <Channel Name="Reset, display control">
+  <Group Byte="0">Maintenance</Group>
+  <Capability Min="0" Max="7">No functino</Capability>
+  <Capability Min="8" Max="15">Reset all motors</Capability>
+  <Capability Min="16" Max="23">Reset only pan/tilt</Capability>
+  <Capability Min="24" Max="31">Reset only colors</Capability>
+  <Capability Min="32" Max="39">Reset only gobo</Capability>
+  <Capability Min="40" Max="47">No function</Capability>
+  <Capability Min="48" Max="55">Reset other motors</Capability>
+  <Capability Min="56" Max="63">Display Off</Capability>
+  <Capability Min="64" Max="71">Display On</Capability>
+  <Capability Min="72" Max="79">No function</Capability>
+  <Capability Min="80" Max="87">No function</Capability>
+  <Capability Min="88" Max="95">Hibernation</Capability>
+  <Capability Min="96" Max="255">No function</Capability>
+ </Channel>
+ <Mode Name="Standard 13 Channel">
+  <Physical>
+   <Bulb Type="LED" Lumens="0" ColourTemperature="0"/>
+   <Dimensions Weight="12" Width="250" Height="428" Depth="343"/>
+   <Lens Name="Other" DegreesMin="5" DegreesMax="5"/>
+   <Focus Type="Fixed" PanMax="630" TiltMax="270"/>
+   <Technical PowerConsumption="195" DmxConnector="5-pin"/>
+  </Physical>
+  <Channel Number="0">Pan</Channel>
+  <Channel Number="1">Tilt</Channel>
+  <Channel Number="2">Pan/Tilt speed</Channel>
+  <Channel Number="3">Function Shutter/Strobe</Channel>
+  <Channel Number="4">Shutter/Strobe</Channel>
+  <Channel Number="5">Dimmer</Channel>
+  <Channel Number="6">Function Color</Channel>
+  <Channel Number="7">Color Wheel</Channel>
+  <Channel Number="8">Gobo Wheel</Channel>
+  <Channel Number="9">Gobo Shake Function</Channel>
+  <Channel Number="10">Prism</Channel>
+  <Channel Number="11">Prism rotation</Channel>
+  <Channel Number="12">Reset, display control</Channel>
+ </Mode>
+ <Mode Name="Extended 16 Channel">
+  <Physical>
+   <Bulb Type="LED" Lumens="0" ColourTemperature="0"/>
+   <Dimensions Weight="12" Width="250" Height="428" Depth="343"/>
+   <Lens Name="Other" DegreesMin="5" DegreesMax="5"/>
+   <Focus Type="Fixed" PanMax="630" TiltMax="270"/>
+   <Technical PowerConsumption="195" DmxConnector="5-pin"/>
+  </Physical>
+  <Channel Number="0">Pan</Channel>
+  <Channel Number="1">Pan fine</Channel>
+  <Channel Number="2">Tilt</Channel>
+  <Channel Number="3">Tilt fine</Channel>
+  <Channel Number="4">Pan/Tilt speed</Channel>
+  <Channel Number="5">Function Pan/Tilt</Channel>
+  <Channel Number="6">Function Shutter/Strobe</Channel>
+  <Channel Number="7">Shutter/Strobe</Channel>
+  <Channel Number="8">Dimmer</Channel>
+  <Channel Number="9">Function Color</Channel>
+  <Channel Number="10">Color Wheel</Channel>
+  <Channel Number="11">Gobo Shake Function</Channel>
+  <Channel Number="12">Gobo Wheel</Channel>
+  <Channel Number="13">Prism</Channel>
+  <Channel Number="14">Prism rotation</Channel>
+  <Channel Number="15">Reset, display control</Channel>
+ </Mode>
+ <Mode Name="Basic 8bit 10 Channel">
+  <Physical>
+   <Bulb Type="" Lumens="0" ColourTemperature="0"/>
+   <Dimensions Weight="0" Width="0" Height="0" Depth="0"/>
+   <Lens Name="Other" DegreesMin="0" DegreesMax="0"/>
+   <Focus Type="Fixed" PanMax="0" TiltMax="0"/>
+   <Technical PowerConsumption="0" DmxConnector="5-pin"/>
+  </Physical>
+  <Channel Number="0">Pan</Channel>
+  <Channel Number="1">Tilt</Channel>
+  <Channel Number="2">Pan/Tilt speed</Channel>
+  <Channel Number="3">Shutter/Strobe basic</Channel>
+  <Channel Number="4">Dimmer</Channel>
+  <Channel Number="5">Color Wheel Basic</Channel>
+  <Channel Number="6">Gobo Wheel Basic</Channel>
+  <Channel Number="7">Prism</Channel>
+  <Channel Number="8">Prism rotation</Channel>
+  <Channel Number="9">Reset, display control</Channel>
+ </Mode>
+ <Mode Name="Basic 16Bit 12 Channel">
+  <Physical>
+   <Bulb Type="" Lumens="0" ColourTemperature="0"/>
+   <Dimensions Weight="0" Width="0" Height="0" Depth="0"/>
+   <Lens Name="Other" DegreesMin="0" DegreesMax="0"/>
+   <Focus Type="Fixed" PanMax="0" TiltMax="0"/>
+   <Technical PowerConsumption="0" DmxConnector="5-pin"/>
+  </Physical>
+  <Channel Number="0">Pan</Channel>
+  <Channel Number="1">Pan fine</Channel>
+  <Channel Number="2">Tilt</Channel>
+  <Channel Number="3">Tilt fine</Channel>
+  <Channel Number="4">Pan/Tilt speed</Channel>
+  <Channel Number="5">Shutter/Strobe basic</Channel>
+  <Channel Number="6">Dimmer</Channel>
+  <Channel Number="7">Color Wheel Basic</Channel>
+  <Channel Number="8">Gobo Wheel Basic</Channel>
+  <Channel Number="9">Prism</Channel>
+  <Channel Number="10">Prism rotation</Channel>
+  <Channel Number="11">Reset, display control</Channel>
+ </Mode>
+</FixtureDefinition>