Futurelight-DMB-150-LED-Moving-Head.qxf 16 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <!DOCTYPE FixtureDefinition>
  3. <FixtureDefinition xmlns="http://www.qlcplus.org/FixtureDefinition">
  4. <Creator>
  5. <Name>Q Light Controller Plus</Name>
  6. <Version>4.11.2</Version>
  7. <Author>Stefan Strobel</Author>
  8. </Creator>
  9. <Manufacturer>Futurelight</Manufacturer>
  10. <Model>DMB-150 LED Moving Head</Model>
  11. <Type>Moving Head</Type>
  12. <Channel Name="Pan">
  13. <Group Byte="0">Pan</Group>
  14. </Channel>
  15. <Channel Name="Pan fine">
  16. <Group Byte="1">Pan</Group>
  17. </Channel>
  18. <Channel Name="Tilt">
  19. <Group Byte="0">Tilt</Group>
  20. </Channel>
  21. <Channel Name="Tilt fine">
  22. <Group Byte="1">Tilt</Group>
  23. </Channel>
  24. <Channel Name="Pan/Tilt speed">
  25. <Group Byte="0">Speed</Group>
  26. <Capability Min="0" Max="255">decreasing speed</Capability>
  27. </Channel>
  28. <Channel Name="Function Pan/Tilt">
  29. <Group Byte="0">Effect</Group>
  30. <Capability Min="0" Max="15">Normal</Capability>
  31. <Capability Min="16" Max="31">Blackout on Pan/Tilt Movement</Capability>
  32. <Capability Min="32" Max="255">No function</Capability>
  33. </Channel>
  34. <Channel Name="Function Shutter/Strobe">
  35. <Group Byte="0">Shutter</Group>
  36. <Capability Min="0" Max="15">Normal function</Capability>
  37. <Capability Min="16" Max="31">opening pulse</Capability>
  38. <Capability Min="32" Max="47">closing pulse</Capability>
  39. <Capability Min="48" Max="63">random Strobe</Capability>
  40. <Capability Min="64" Max="255">No Function</Capability>
  41. </Channel>
  42. <Channel Name="Shutter/Strobe">
  43. <Group Byte="0">Shutter</Group>
  44. <Capability Min="0" Max="31">Closed</Capability>
  45. <Capability Min="32" Max="223">increasing speed</Capability>
  46. <Capability Min="224" Max="255">Open</Capability>
  47. </Channel>
  48. <Channel Name="Shutter/Strobe basic">
  49. <Group Byte="0">Shutter</Group>
  50. <Capability Min="0" Max="31">Closed</Capability>
  51. <Capability Min="32" Max="63">Open</Capability>
  52. <Capability Min="64" Max="95">Strobe Increasing</Capability>
  53. <Capability Min="96" Max="127">Open</Capability>
  54. <Capability Min="128" Max="159">Pulse Effect</Capability>
  55. <Capability Min="160" Max="191">Open</Capability>
  56. <Capability Min="192" Max="223">Random Strobe Increasing</Capability>
  57. <Capability Min="224" Max="255">Open</Capability>
  58. </Channel>
  59. <Channel Name="Dimmer">
  60. <Group Byte="0">Intensity</Group>
  61. </Channel>
  62. <Channel Name="Function Color">
  63. <Group Byte="0">Colour</Group>
  64. <Capability Min="0" Max="15">Normal operation</Capability>
  65. <Capability Min="16" Max="31">Blackout on Color change</Capability>
  66. <Capability Min="32" Max="47">Rainbow forward</Capability>
  67. <Capability Min="48" Max="63">Rainbow backward</Capability>
  68. <Capability Min="64" Max="79">Color Change on Each position</Capability>
  69. <Capability Min="80" Max="111">Fast color jump</Capability>
  70. <Capability Min="112" Max="255">No Function</Capability>
  71. </Channel>
  72. <Channel Name="Color Wheel">
  73. <Group Byte="0">Colour</Group>
  74. <Capability Min="0" Max="28">Open</Capability>
  75. <Capability Min="29" Max="57">Position 1</Capability>
  76. <Capability Min="58" Max="86">Position 2</Capability>
  77. <Capability Min="87" Max="115">Position 3</Capability>
  78. <Capability Min="116" Max="144">Position 4</Capability>
  79. <Capability Min="145" Max="173">Position 5</Capability>
  80. <Capability Min="174" Max="202">Position 6</Capability>
  81. <Capability Min="203" Max="231">Position 7</Capability>
  82. <Capability Min="232" Max="255">Position 8</Capability>
  83. </Channel>
  84. <Channel Name="Color Wheel Rainbow">
  85. <Group Byte="0">Effect</Group>
  86. <Capability Min="0" Max="255">Increasing speed</Capability>
  87. </Channel>
  88. <Channel Name="Color Wheel every position">
  89. <Group Byte="0">Colour</Group>
  90. <Capability Min="0" Max="255">0-360°</Capability>
  91. </Channel>
  92. <Channel Name="Color Wheel bounce">
  93. <Group Byte="0">Colour</Group>
  94. <Capability Min="0" Max="13">Open</Capability>
  95. <Capability Min="14" Max="27">Position 1</Capability>
  96. <Capability Min="28" Max="41">Position 2</Capability>
  97. <Capability Min="42" Max="55">Position 3</Capability>
  98. <Capability Min="56" Max="69">Position 4</Capability>
  99. <Capability Min="70" Max="83">Position 5</Capability>
  100. <Capability Min="84" Max="97">Position 6</Capability>
  101. <Capability Min="98" Max="111">Position 7</Capability>
  102. <Capability Min="112" Max="125">Position 8</Capability>
  103. <Capability Min="126" Max="139">Position 9</Capability>
  104. <Capability Min="140" Max="153">Position 10</Capability>
  105. <Capability Min="154" Max="167">Position 11</Capability>
  106. <Capability Min="168" Max="181">Position 12</Capability>
  107. <Capability Min="182" Max="195">Position 13</Capability>
  108. <Capability Min="196" Max="209">Position 14</Capability>
  109. <Capability Min="210" Max="223">Position 15</Capability>
  110. <Capability Min="224" Max="237">Position 16</Capability>
  111. <Capability Min="238" Max="255">Position 17</Capability>
  112. </Channel>
  113. <Channel Name="Color Wheel Basic">
  114. <Group Byte="0">Colour</Group>
  115. <Capability Min="0" Max="5">Open</Capability>
  116. <Capability Min="6" Max="11">Position 1 normal</Capability>
  117. <Capability Min="12" Max="17">Position 2 normal</Capability>
  118. <Capability Min="18" Max="23">Position 3 normal</Capability>
  119. <Capability Min="24" Max="29">Position 4 normal</Capability>
  120. <Capability Min="30" Max="35">Position 5 normal</Capability>
  121. <Capability Min="36" Max="41">Position 6 normal</Capability>
  122. <Capability Min="42" Max="47">Position 7 normal</Capability>
  123. <Capability Min="48" Max="53">Position 8 normal</Capability>
  124. <Capability Min="54" Max="59">Open</Capability>
  125. <Capability Min="60" Max="65">Position 1 blackout</Capability>
  126. <Capability Min="66" Max="71">Position 2 blackout</Capability>
  127. <Capability Min="72" Max="77">Position 3 blackout</Capability>
  128. <Capability Min="78" Max="83">Position 4 blackout</Capability>
  129. <Capability Min="84" Max="89">Position 5 blackout</Capability>
  130. <Capability Min="90" Max="95">Position 6 blackout</Capability>
  131. <Capability Min="96" Max="101">Position 7 blackout</Capability>
  132. <Capability Min="102" Max="107">Position 8 blackout</Capability>
  133. <Capability Min="108" Max="119">Open</Capability>
  134. <Capability Min="120" Max="132">Position 1 bounce</Capability>
  135. <Capability Min="133" Max="145">Position 2 bounce</Capability>
  136. <Capability Min="146" Max="158">Position 3 bounce</Capability>
  137. <Capability Min="159" Max="171">Position 4 bounce</Capability>
  138. <Capability Min="172" Max="184">Position 5 bounce</Capability>
  139. <Capability Min="185" Max="197">Position 6 bounce</Capability>
  140. <Capability Min="198" Max="210">Position 7 bounce</Capability>
  141. <Capability Min="211" Max="223">Position 8 bounce</Capability>
  142. <Capability Min="224" Max="239">Rainbow forward increasing</Capability>
  143. <Capability Min="240" Max="255">Rainbow backward increasing</Capability>
  144. </Channel>
  145. <Channel Name="Gobo Shake Function">
  146. <Group Byte="0">Gobo</Group>
  147. <Capability Min="0" Max="15">Normal gobo-change</Capability>
  148. <Capability Min="16" Max="31">Blackout at gobo-change</Capability>
  149. <Capability Min="32" Max="47">Rotating gobo-wheel forwards</Capability>
  150. <Capability Min="48" Max="63">Rotating gobo-wheel backwards</Capability>
  151. <Capability Min="64" Max="79">Gobo-change at every position</Capability>
  152. <Capability Min="80" Max="95">Gobo-shake</Capability>
  153. <Capability Min="96" Max="255">No function</Capability>
  154. </Channel>
  155. <Channel Name="Gobo Wheel">
  156. <Group Byte="0">Gobo</Group>
  157. <Capability Min="0" Max="21">Open</Capability>
  158. <Capability Min="22" Max="43">Position 1</Capability>
  159. <Capability Min="44" Max="65">Position 2</Capability>
  160. <Capability Min="66" Max="87">Position 3</Capability>
  161. <Capability Min="88" Max="109">Position 4</Capability>
  162. <Capability Min="110" Max="131">Position 5</Capability>
  163. <Capability Min="132" Max="153">Position 6</Capability>
  164. <Capability Min="154" Max="175">Position 7</Capability>
  165. <Capability Min="176" Max="197">Position 8</Capability>
  166. <Capability Min="198" Max="219">Position 9</Capability>
  167. <Capability Min="220" Max="241">Position 10</Capability>
  168. <Capability Min="242" Max="255">Position 11</Capability>
  169. </Channel>
  170. <Channel Name="Gobo Wheel Speed">
  171. <Group Byte="0">Gobo</Group>
  172. <Capability Min="0" Max="255">Increasing speed</Capability>
  173. </Channel>
  174. <Channel Name="Gobo Wheel Position">
  175. <Group Byte="0">Gobo</Group>
  176. <Capability Min="0" Max="255">Position 0-360°</Capability>
  177. </Channel>
  178. <Channel Name="Gobo Wheel Basic">
  179. <Group Byte="0">Gobo</Group>
  180. <Capability Min="0" Max="10">Open</Capability>
  181. <Capability Min="11" Max="14">Position 1</Capability>
  182. <Capability Min="15" Max="18">Position 2</Capability>
  183. <Capability Min="19" Max="22">Position 3</Capability>
  184. <Capability Min="23" Max="26">Position 4</Capability>
  185. <Capability Min="27" Max="30">Position 5</Capability>
  186. <Capability Min="31" Max="34">Position 6</Capability>
  187. <Capability Min="35" Max="38">Position 7</Capability>
  188. <Capability Min="39" Max="42">Position 8</Capability>
  189. <Capability Min="43" Max="46">Position 9</Capability>
  190. <Capability Min="47" Max="50">Position 10</Capability>
  191. <Capability Min="51" Max="54">Position 11</Capability>
  192. <Capability Min="55" Max="58">Open</Capability>
  193. <Capability Min="59" Max="62">Position 1 blackout</Capability>
  194. <Capability Min="63" Max="66">Position 2 blackout</Capability>
  195. <Capability Min="67" Max="70">Position 3 blackout</Capability>
  196. <Capability Min="71" Max="74">Position 4 blackout</Capability>
  197. <Capability Min="75" Max="78">Position 5 blackout</Capability>
  198. <Capability Min="79" Max="82">Position 6 blackout</Capability>
  199. <Capability Min="83" Max="86">Position 7 blackout</Capability>
  200. <Capability Min="87" Max="90">Position 8 blackout</Capability>
  201. <Capability Min="91" Max="94">Position 9 blackout</Capability>
  202. <Capability Min="95" Max="98">Position 10 blackout</Capability>
  203. <Capability Min="99" Max="102">Position 11 blackout</Capability>
  204. <Capability Min="103" Max="113">Position 1 shake</Capability>
  205. <Capability Min="114" Max="124">Position 2 shake</Capability>
  206. <Capability Min="125" Max="135">Position 3 shake</Capability>
  207. <Capability Min="136" Max="146">Position 4 shake</Capability>
  208. <Capability Min="147" Max="157">Position 5 shake</Capability>
  209. <Capability Min="158" Max="168">Position 6 shake</Capability>
  210. <Capability Min="169" Max="179">Position 7 shake</Capability>
  211. <Capability Min="180" Max="190">Position 8 shake</Capability>
  212. <Capability Min="191" Max="201">Position 9 shake</Capability>
  213. <Capability Min="202" Max="212">Position 10 shake</Capability>
  214. <Capability Min="213" Max="223">Position 11 shake</Capability>
  215. <Capability Min="224" Max="224">stop</Capability>
  216. <Capability Min="225" Max="239">rotation forward increasing</Capability>
  217. <Capability Min="240" Max="240">stop</Capability>
  218. <Capability Min="241" Max="255">rotation backward increasing</Capability>
  219. </Channel>
  220. <Channel Name="Prism">
  221. <Group Byte="0">Beam</Group>
  222. <Capability Min="0" Max="63">Open</Capability>
  223. <Capability Min="64" Max="127">3 facet prism</Capability>
  224. <Capability Min="128" Max="191">8 facet prism</Capability>
  225. <Capability Min="192" Max="255">Beam shaper</Capability>
  226. </Channel>
  227. <Channel Name="Prism rotation">
  228. <Group Byte="0">Effect</Group>
  229. <Capability Min="0" Max="127">forward increasing</Capability>
  230. <Capability Min="128" Max="255">backward increasing</Capability>
  231. </Channel>
  232. <Channel Name="Reset, display control">
  233. <Group Byte="0">Maintenance</Group>
  234. <Capability Min="0" Max="7">No functino</Capability>
  235. <Capability Min="8" Max="15">Reset all motors</Capability>
  236. <Capability Min="16" Max="23">Reset only pan/tilt</Capability>
  237. <Capability Min="24" Max="31">Reset only colors</Capability>
  238. <Capability Min="32" Max="39">Reset only gobo</Capability>
  239. <Capability Min="40" Max="47">No function</Capability>
  240. <Capability Min="48" Max="55">Reset other motors</Capability>
  241. <Capability Min="56" Max="63">Display Off</Capability>
  242. <Capability Min="64" Max="71">Display On</Capability>
  243. <Capability Min="72" Max="79">No function</Capability>
  244. <Capability Min="80" Max="87">No function</Capability>
  245. <Capability Min="88" Max="95">Hibernation</Capability>
  246. <Capability Min="96" Max="255">No function</Capability>
  247. </Channel>
  248. <Mode Name="Standard 13 Channel">
  249. <Physical>
  250. <Bulb Type="LED" Lumens="0" ColourTemperature="0"/>
  251. <Dimensions Weight="12" Width="250" Height="428" Depth="343"/>
  252. <Lens Name="Other" DegreesMin="5" DegreesMax="5"/>
  253. <Focus Type="Fixed" PanMax="630" TiltMax="270"/>
  254. <Technical PowerConsumption="195" DmxConnector="5-pin"/>
  255. </Physical>
  256. <Channel Number="0">Pan</Channel>
  257. <Channel Number="1">Tilt</Channel>
  258. <Channel Number="2">Pan/Tilt speed</Channel>
  259. <Channel Number="3">Function Shutter/Strobe</Channel>
  260. <Channel Number="4">Shutter/Strobe</Channel>
  261. <Channel Number="5">Dimmer</Channel>
  262. <Channel Number="6">Function Color</Channel>
  263. <Channel Number="7">Color Wheel</Channel>
  264. <Channel Number="8">Gobo Wheel</Channel>
  265. <Channel Number="9">Gobo Shake Function</Channel>
  266. <Channel Number="10">Prism</Channel>
  267. <Channel Number="11">Prism rotation</Channel>
  268. <Channel Number="12">Reset, display control</Channel>
  269. </Mode>
  270. <Mode Name="Extended 16 Channel">
  271. <Physical>
  272. <Bulb Type="LED" Lumens="0" ColourTemperature="0"/>
  273. <Dimensions Weight="12" Width="250" Height="428" Depth="343"/>
  274. <Lens Name="Other" DegreesMin="5" DegreesMax="5"/>
  275. <Focus Type="Fixed" PanMax="630" TiltMax="270"/>
  276. <Technical PowerConsumption="195" DmxConnector="5-pin"/>
  277. </Physical>
  278. <Channel Number="0">Pan</Channel>
  279. <Channel Number="1">Pan fine</Channel>
  280. <Channel Number="2">Tilt</Channel>
  281. <Channel Number="3">Tilt fine</Channel>
  282. <Channel Number="4">Pan/Tilt speed</Channel>
  283. <Channel Number="5">Function Pan/Tilt</Channel>
  284. <Channel Number="6">Function Shutter/Strobe</Channel>
  285. <Channel Number="7">Shutter/Strobe</Channel>
  286. <Channel Number="8">Dimmer</Channel>
  287. <Channel Number="9">Function Color</Channel>
  288. <Channel Number="10">Color Wheel</Channel>
  289. <Channel Number="11">Gobo Shake Function</Channel>
  290. <Channel Number="12">Gobo Wheel</Channel>
  291. <Channel Number="13">Prism</Channel>
  292. <Channel Number="14">Prism rotation</Channel>
  293. <Channel Number="15">Reset, display control</Channel>
  294. </Mode>
  295. <Mode Name="Basic 8bit 10 Channel">
  296. <Physical>
  297. <Bulb Type="" Lumens="0" ColourTemperature="0"/>
  298. <Dimensions Weight="0" Width="0" Height="0" Depth="0"/>
  299. <Lens Name="Other" DegreesMin="0" DegreesMax="0"/>
  300. <Focus Type="Fixed" PanMax="0" TiltMax="0"/>
  301. <Technical PowerConsumption="0" DmxConnector="5-pin"/>
  302. </Physical>
  303. <Channel Number="0">Pan</Channel>
  304. <Channel Number="1">Tilt</Channel>
  305. <Channel Number="2">Pan/Tilt speed</Channel>
  306. <Channel Number="3">Shutter/Strobe basic</Channel>
  307. <Channel Number="4">Dimmer</Channel>
  308. <Channel Number="5">Color Wheel Basic</Channel>
  309. <Channel Number="6">Gobo Wheel Basic</Channel>
  310. <Channel Number="7">Prism</Channel>
  311. <Channel Number="8">Prism rotation</Channel>
  312. <Channel Number="9">Reset, display control</Channel>
  313. </Mode>
  314. <Mode Name="Basic 16Bit 12 Channel">
  315. <Physical>
  316. <Bulb Type="" Lumens="0" ColourTemperature="0"/>
  317. <Dimensions Weight="0" Width="0" Height="0" Depth="0"/>
  318. <Lens Name="Other" DegreesMin="0" DegreesMax="0"/>
  319. <Focus Type="Fixed" PanMax="0" TiltMax="0"/>
  320. <Technical PowerConsumption="0" DmxConnector="5-pin"/>
  321. </Physical>
  322. <Channel Number="0">Pan</Channel>
  323. <Channel Number="1">Pan fine</Channel>
  324. <Channel Number="2">Tilt</Channel>
  325. <Channel Number="3">Tilt fine</Channel>
  326. <Channel Number="4">Pan/Tilt speed</Channel>
  327. <Channel Number="5">Shutter/Strobe basic</Channel>
  328. <Channel Number="6">Dimmer</Channel>
  329. <Channel Number="7">Color Wheel Basic</Channel>
  330. <Channel Number="8">Gobo Wheel Basic</Channel>
  331. <Channel Number="9">Prism</Channel>
  332. <Channel Number="10">Prism rotation</Channel>
  333. <Channel Number="11">Reset, display control</Channel>
  334. </Mode>
  335. </FixtureDefinition>